Kings
Rules to play Checkers
Kings
When a players piece lands in one of the squares at the far end of the board, its move ends there and it becomes a king. A king is allowed to move or jump in any of the four diagonal directions within the limits of the board. A king cannot jump over one of the players own pieces.
Sit across from your opponent
How to move
Taking a Turn
The Board
Time Limits
Focus on the kings
Jump your opponents checkers
Keep practicing
Starting position
First Move
Dont play defensively
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