The approach
Rules to play High Jump
The approach
The objective of the approach is to gradually accelerate to a maximum controlled speed at takeoff. The most important factor for the distance traveled by an object is its velocity at takeoff both the speed and angle. Elite jumpers usually leave the ground at an angle of twenty degrees or less; therefore, it is more beneficial for a jumper to focus on the speed component of the jump. The greater the speed at takeoff, the higher the trajectory of the center of mass will be. The importance of a takeoff speed is a factor in the success of sprinters in this event.
The length of the approach is usually consistent distance for an athlete. Approaches can vary between 12 and 19 strides on the novice and intermediate levels, while at the elite level they are closer to between 20 and 22 strides. The exact distance and number of strides in an approach depends on the jumpers experience, sprinting technique, and conditioning level. Consistency in the approach is important as it is the competitors objective to get as close to the front of the takeoff board as possible without crossing the line with any part of the foot. Inconsistent approaches are a common problem in the event. As a result the approach is usually practiced by athletes about 6 8 times per jumping session see Training below.
The last two strides
Plyometrics
Uniforms
Action in the air and landing
The play
Takeoff
Kick
Culture
Technique
Jumping
Flexibility
The object
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