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Kings

Rules to play Checkers

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Kings

When a players piece lands in one of the squares at the far end of the board, its move ends there and it becomes a king. A king is allowed to move or jump in any of the four diagonal directions within the limits of the board. A king cannot jump over one of the players own pieces.


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Dont play defensively
The Board
Jumps
Dont forget to block
Move your pieces together
Know when to sacrifice your pieces
Take turns moving the checkers
Conduct of Players
Jump your opponents checkers
Continue jumping
Focus on the kings
Kings
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