rules to play checkers


Rules to play Checkers

When a players piece lands in one of the squares at the far end of the board, its move ends there and it becomes a king. A king is allowed to move or jump in any of the four diagonal directions within the limits of the board. A king cannot jump over one of the players own pieces.

Starting position
Time Limits
King your pieces
Take turns moving the checkers
Game Draw Rule
Watch an expert
Focus on the kings
Win or Draw
Dont play defensively
Conduct of Players
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