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Kings

Rules to play Checkers

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Kings

When a players piece lands in one of the squares at the far end of the board, its move ends there and it becomes a king. A king is allowed to move or jump in any of the four diagonal directions within the limits of the board. A king cannot jump over one of the players own pieces.


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How to move
Keep practicing
Game Draw Rule
Time Limits
Watch an expert
Continue jumping
Move your pieces together
Jumps
Conduct of Spectators
Taking a Turn
Set up the board
Kings
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