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Wired

Rules to play Croquet

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Wired

If an opponent causes the striker ball to be blocked by a wicket or stake wired when the striker wishes to shoot at a ball it is alive on, the striker may move his her ball a mallet heads length or up to 9 inches in any direction from its wired position to enable a possible open shot on that ball. The striker is not obligated to shoot at a ball from this new position and may take any shot he she wishes. This optional rule does not apply if the strikers side placed the striker ball in its current position, only if the opponent placed it there.


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Time limit game
Object of the game
The mallets
The boundaries
The court
Bonus shots
Using deadness
Penalty
Size of court
Extra strokes
Exceptions
Rover balls
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