Starting the game
Rules to play Canoeing
Starting the game
The teams line up with their kayaks touching the goal line (or the pool side in a small pool). One referee throws the ball into the middle of the pitch and blows their whistle. One player from each team is allowed to attempt for the ball. All other players must be at least 3 metres away from the body of their own player.If one team starts before the whistle, or other players are too close to their own player who is trying to win the ball, this is a start infringement. A start infringement signal is given, and a free throw is given to the opposition.
Game time
Shot clock
Spray deck
Goals
The pitch
Scorekeeper
Scoring a goal
Paddle
Referees ball
Referees
Playing area boundaries and markers
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