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Starting the game

Rules to play Canoeing

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Starting the game

The teams line up with their kayaks touching the goal line (or the pool side in a small pool). One referee throws the ball into the middle of the pitch and blows their whistle. One player from each team is allowed to attempt for the ball. All other players must be at least 3 metres away from the body of their own player.If one team starts before the whistle, or other players are too close to their own player who is trying to win the ball, this is a start infringement. A start infringement signal is given, and a free throw is given to the opposition.


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Spray deck
Buoyancy aids
Scrutineer
Helmet and Face Guard
Substitutions
Extra time shootouts
Sanctions
The pitch
Referees
Playing area boundaries and markers
Timekeepers
Shot clock
More ...


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