rules to play foosball

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Rules to play Foosball

11. Table sides
At the end of each game, teams must switch sides of the table before play of the next game can begin. A maximum of 60 seconds is allowed between games.Either team can request the full 60 seconds. If both teams acknowledge that they are ready to resume play before the full time is used, play shall continue and the remainder of that 60 seconds is then forfeited. If a team, is not ready to play at the end of the 60 second period, that team shall be charged with delay of game.
12. Change of Positions
In any doubles event, each player may play only the two rods normally designated for his position. Once the ball is put into play, the players must play the same position until a point is scored, a team requests a time out, or a technical is called. Either team may switch positions during a time out, between points, between games, or before and/or after a technical foul shot. Once a team has switched positions, they may not switch back until after the ball has been put back into play or another time out has been called. A team is considered to have switched positions once both players are in their respective places facing the table. Illegally switching positions while the ball is in play will be judged a distraction. In any doubles event any player placing their hand on any rod normally designated as one played by their partner while the ball is in play shall be judged as a distraction violations.
13. Spinning the Rods
Spinning of the rods is illegal. Spinning is defined as the rotation of any soccer figure more than 360 degrees before or after striking the ball. In calculating the 360 degrees, you do not add the degrees spun prior to striking the ball to the degrees spun after striking the ball. A ball which is advanced by an illegal spin is replayed as follows: If the ball goes in the goal, then it will not be counted as a point and will be put back into play by the goalie as if the ball had been declared a dead ball between the goal and the nearest two man rod. If the ball does not go in the goal, the opposing team will have the option of continuing play from the current position or re serving the ball. Spinning of a rod which does not advance and/or strike the ball does not constitute an illegal spin. If a players spinning rod hits the ball backwards into his own goal, it will count as a goal for the opposing team. Spinning of a rod away from the ball (when there is no possession) is not considered an illegal spin, but may be ruled as a distraction. Rules Clarification August 1996 A ball is considered to have advanced once it is out of reach of the playing figures on that rod whether it went forward or backwards. In the case of the goalie area, a ball is considered advanced once out of reach of the two bar and beyond the goalie area. If an ungrasped rod is spun by the force of a ball hitting a player figure on the rod, the spin will be considered legal (example: a two man shot in singles hitting the three man).
14. Jarring
Any jarring, sliding, or lifting of the table shall be illegal. Whether or not the table jarring is done intentionally is of no consequence. This call must be made by an official. It is not necessary for a player to lose the ball for jarring to be called on his opponent. The penalty for violation of this rule: First offense the opposing team has the option of continuing play from the current position, continuing play from the point of infraction, or re serving the ball. If an illegal jar causes the player to lose possession of the ball from a rod, play may be continued from that rod. Subsequent violations Technical foul. After the technical shot the non offending team continues to have the options listed under First Offense. Touching or coming into contact with your opponents rods in any way shall be penalized exactly like jarring, sliding, or lifting. Jarring of the table may be called even if the ball is not in play. In particular, slamming the rod after the shot may be considered jarring.
15. Reset
If a player has the ball stopped and set up to shoot or pass, and the ball is unintentionally moved due to jarring by the opponent, the official present will call reset and he will reset all time limits. The player with the ball has the option of setting the ball up again, or ignoring the reset call and playing the ball where it is. Any movement of the ball, no matter how slight, may be considered grounds for a reset (example: a ball rocking in place). A reset is not considered a distraction, and the player with the ball may shoot immediately. The defensive team should not, therefore, relax or look at the official upon hearing the word reset, but rather should stay on defense. A reset call does not count as jarring infraction, however, repeated offenses may be grounds for the official present to call a technical foul on the defensive player causing the reset. A reset violation behind the ball shall not be considered a reset violation. It shall be considered a jarring violation. (Example: if the opposing forward is judged to have reset his opponent when the opponent has the ball on the 3 rod.) An intentional reset by the team in possession of the ball for the purposes of attempting to get a reset call from the official shall not be allowed. The team judged to be in violation of this rule shall lose possession of the ball, the ball to be reserved by the other team. (This is not counted as a reset.) A team is allowed one reset call per game. After that, a team causing two resets during the same point will be charged with a technical foul. If a technical foul is called for excessive resets, the next reset call shall not result in a technical foul. Resets are charged per team and not per player. If the defender intentionally jars the table, this will not be considered a reset, and jarring will be called immediately.
16. Reaching Into the Playing Area
It is illegal for a player to reach into the play area while the ball is in play without first having permission from the opposing team, whether he touches the ball or not. However, whenever the opposing team grants a player permission to reach into the playing area, it is legal for the player to do so. A spinning ball is considered in play, even if it is not in reach of a player figure. It is illegal to reach into playing area to stop a spinning ball, even if done for an opponent. A ball which becomes airborne over the table is still in play until it has hit something not a part of the playing area. Do not catch a flying ball over the table. A ball which has gone dead is considered out of play. The ball may be freely touched once permission has been granted by the official, or if no official is present, by the opposing team. There is no penalty for touching the ball after it is dead, regardless of whether or not permission was given to touch the ball. A player may wipe shot marks off any part of the table while the ball is not in play. He does not need to ask permission of the opposing team. The penalty for violation of this rule is as follows: If the player has possession of the ball, and the ball is stopped loss of possession to the opposing team. If the ball is moving in the players goal area behind the two man rod a point is scored for the opposing team, and the ball is re served as if it had gone in the goal. Any other case technical foul.
17. Alterations to the Table
Playing area no changes can be made that would affect the interior playing characteristics of the table by any player. This includes changes to the men, playing surface, bumpers, etc. A player cannot wipe sweat or spit or any foreign substance on his hand before wiping ball marks off the table. Wiping rosin on the table is illegal. Any player using a substance on their hands to improve their grip, for example, must make sure that this substance does not get on the ball. If this does occur, and the substance is judged to affect the play of the ball (Example: a ball coated with rosin) that ball and any others in the table similarly affected shall be cleaned immediately and the team judged to have caussed this to occur shall be penalied for delay of game and warned that if this occurs again during the match they will be prohibited from using the substance. Handles in regard to the use of substances to improve grip, if a player uses a substance that, upon switching tables sides, has left a deposit on the handles, he must immediately clean the handles. If the time necessary to remove the substance exceeds 60 seconds, the player will be penalized for delay of game, and the player will be prohibited from using the substance again. A player may not place a tube or handle on the table exterior that inhibits the motion of the rods (example: for limiting the motion of the goalie rod). A player may not switch the handles on the exterior of the tables. A request to change balls before the start of the match must be approved by the official present or the Tournament Director. The request will be granted only if the playing characteristics of the existing balls are significantly different from the standard. New ball a player may not ask for a new ball while the ball is in play. During a dead ball, however, a player may request a new ball from the rack inside the table. Such a request will generally be granted, unless the official present judges that such a request is made simply for the purpose of stalling play. A player requesting a new ball while the ball is in play shall be charged with a time out, unless the official present judges the ball to be unplayable, in which case no time out will be charged. Unless otherwise specified, penalty for violation of any part of this rule may be grounds for a technical foul.
18. Distractions
Any movement or sound made away from the rod where the ball is in play may be judged as a distraction. No point made as a result of a distraction will count. If a player believes he is being distracted, it is his responsibility to call for an official. Banging the five man rod or any rod prior to, during, or after a shot is considered a distraction. Moving the five man slightly after the shot has started is not considered a distraction, however. Talking between teammates while the ball is in play may be judged a distraction. It is not considered a distraction, when passing, to move the catching rod as part of a fake. Excessive motion, however, is grounds for a distraction. It is considered a distraction, after setting up a shot, to remove a hand from the handle and then shoot the ball. The ball may only be shot after both hands are on the handles for a full second. Rules Clarification August 1996 The problem with this rule is the wording which will be corrected on the next revision of the rules. The intent of the rule is to avoid having a player remove their hands from the handles IN A DISTRACTING MANNER and then shooting as soon as they place their hand back on the handle. The word grasped was used in the last sentence of this rule. In the case of the Roll Over shot, the rod will be considered to be grasped when on the wrist of the shooter. In an attempt to stay consistent with the way we have been ruling in the cases where a roll over shooter shoots as soon as he slides his wrist on the handle, this will be legal as long as it is not done in a distracting manner. The way this is ruled will be looked at by the officiating committee and possibly changed after the World Championships. The one second on the handle does not apply in singles except in the case of a set shot on the forward three row. The European style roll over straight: This is shot by making the play figure spin around while rolling the handle from your palm to you fingertips. It is most common with the European style front pin and a straight option on a pull shot. This is a legal shot. Penalty for distraction if a shot is scored as a result of a distraction by the offensive team, the point will not count and the opposing team will re serve the ball. In all other cases, the opposing team has the option of continuing play from the current position, continuing play from the point of infraction, or re serving the ball. Subsequent violations may be grounds for a technical foul. Rules Clarification August 1996 This does not mean that the second infraction should be a technical foul. After the first infraction, the offending team will, at minimum, have to give up the drop to the other team. A technical SHOULD be called when an official feels that the team is flagrantly distracting their opponent. A technical should also be called in the case of repeated distractions when the team being distracted has the ball on the three row (in which case a drop would be of no benefit to the team being distracted.) In the case where play was in no way affected (loss of possession or being distracted while shooting or passing) the first infraction will be a warning.
19. Practice
Once a match has begun, no player may practice either his serve or shot on either the table being played or on any other table. This rule applies during time outs and between games. Practice is defined as either moving the ball (by contacting it with a player figure) or practicing the serve. Illegal Practice is a judgement call by th official present at the table. Inadvertent movement of th ball does not necessarily constitute Practice. Penalty for this infraction is a technical foul, except in the case of putting the ball back into play following a time out.
20. Language
Unsportsmanlike comments made directly or indirectly by a player are not allowed. Violations of this rule may be grounds for a technical foul. Calling the attention of the opposing team away from the game is not allowed. Any shouts or sounds made during a match, even if of an enthusiastic nature, may be grounds for a technical foul. Cursing by a player shall not be allowed. Continued cursing by a player may be cause for forfeiture of games and/or expulsion from the tournament site. The use of a spotter in the audience shall not be allowed. Furthermore, a member of the audience is not allowed to influence a match by distracting a player or official. Violation of this rule may be grounds for expulsion of the person from the tournament site. Coaching will be allowed, but only duriBng time outs.


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