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Traps and Puzzles
Eyeing for the perfect trap, puzzle or tricks to keep your friends eventful.
21.A horde of ghost pirates come through the walls and attack the players
22.A statue of a big buff man holding his bicep, hand halfway between open and a fist, and grinning. (Arm wrestle to get through)
23.An elaborate fake-out trap, like a room filled with obvious pressure plates (maybe marked, like a rune-word puzzle that has to be stepped on) or big bold lines, that sort of thing. Either the trap was disabled, or it's there to mess with people. Add incentives/scariness by putting dangerous-looking arcing electrical things at the end by the door, ominous nozzles, broken tiles that drop into magma... that sort of thing.
24.A room with an unusual light source (like a torch in a tube in the floor or something) with a lot of shadows. One or more of those shadows are living, and hungry.
25.A room with a man hanging at the far end, his wrists and ankles in shackles, chained to the wall and over the door. Walking closer to him tightens the chains (like a rack). He screams in pain and begs for mercy every time they tighten. Could be an illusion- you decide how much to mess with your characters' sense of right and wrong.
26.A room full of statues (8) holding corked vials. Setting off hidden pressure plates causes the statues to drop them, releasing nerve gas. The door handle is a knife blade.
27.Anything from Indiana Jones.
28.A circular raised platform. Light comes down upon in. Only the penitent man will pass.
29.Two chains retracted into the walls 30ft apart. Pull the two together (feat of strength) to open the door. Find a way to connect them to keep it open. Door falls quickly.
30.Eight levers in sockets that must all be turned at once
101 Ideas ...
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