Traps and Puzzles
Eyeing for the perfect trap, puzzle or tricks to keep your friends eventful.
A room of freezing particles that stick to the skin and slow the characters down significantly Add monsters/other challenges to taste.
A room strung with a what looks like (initially) a net of thin, ghostly filaments. Turns out to be monowire strung at random intervals (hard to see where until you're right on it) that makes it difficult to cross. Monowire = a thread can slice through anything as easily as if it were passing through air. Be very careful.
A locked door that must be broken down to pass. On the other side? An abyss. Breaking the door down might cost your players a character or two.
An old man appears in a flash of light and offers to sell things to the characters. Does he have a motive?
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A perfectly ordinary looking floor, empty room, etc. When the characters go in, the doors close, lock, and the floor starts to tilt. It's on an axis, so movement on it tilts it in one direction or the other, and it's going to take fast reflexes for the characters to keep from slipping into the punjee pit below. Unfortunately, the key that unlocks the door is sitting on a hook on the floor in such a way that it won't fall as long as the players are on the other side of the room, but if the floor tilts the other way, then the key comes loose and falls into the punjee pit.